The all in one NES/Famicom/Dendy Emulator
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The FCEUX team maintains two ports: SDL and Win32. The Win32 port has an extensive set of native gui amenities and tools. The SDL port supports most of the features of the Win32 build (debug tools, Lua scripting, movie recording), but some of the Win32 features (TAS Editor) are exclusive to Windows. The SDL port should run in any UNIX-like OS (Linux/Solaris/BSD/OSX) as well as Windows.

Network play in both the Win32 and SDL ports is not presently functional. There are no plans to fix it at this time.




If you would like to test the current in-development version of FCEUX, interim builds are available here:

Source Code

FCEUX development is done commited to a Git repository hosted at Github. The last version of the source can be found there.


Old Versions

Win32 BinarySRCDeb Binary
FCEUX 2.2.3 FCEUX 2.2.3 src
FCEUX 2.2.2 FCEUX 2.2.2 src
FCEUX 2.2.1 FCEUX 2.2.1 src
FCEUX 2.2.0 FCEUX 2.2.0 src
FCEUX 2.1.5 Win2000/98 FCEUX 2.1.5 src
FCEUX 2.1.4a Win2000/98 FCEUX 2.1.4a src
FCEUX2.1.3 FCEUX2.1.3
FCEUX2.1.2 FCEUX2.1.2
FCEUX2.1.1 FCEUX2.1.1
FCEUX2.1.0 FCEUX2.1.0 FCEUX2.1.0
FCEUX2.0.3 FCEUX2.0.3
FCEUX2.0.2 FCEUX2.0.2
FCEUX2.0.1 FCEUX2.0.1
FCEUX2.0.0 FCEUX2.0.0